@chloethecartographer Gorgeous as usual, you could re-dress that really easily as a good map for a DC Heroes game of the Penguin's Iceberg Lounge.
Also the sketch is lovely. I've grown to really hate pure renders
@chloethecartographer Gorgeous as usual, you could re-dress that really easily as a good map for a DC Heroes game of the Penguin's Iceberg Lounge.
Also the sketch is lovely. I've grown to really hate pure renders
@Printdevil yeah I’m also thinking it works for call of Cthulhu…
@chloethecartographer Oh well it obviously works for a period set game, but there's a real dearth of good maps for Superhero games I've always found and populating your city with great locations is very hard.
@Printdevil I did this modern era art deco observatory converted to science labs for a superhero game. If there aren’t many maps for this genre it makes me want to do more….
@chloethecartographer I think it's a combination of things, SHRPGs tend to be a smaller medium, often dominated by Marvel (which uses existing world locations) and people maybe feel they can get those from travel books and stuff and also there's lots of non-gaming material for Marvel and DC. Away from that though, there's never really been a lot of modern super maps. I reused a lot of Victory Games maps for James Bond for example. Bespoke maps though.. stupidly rare